Any good tutorials for animating things in BGE for version 2.5?

Hey, I’ve come across some strange problems - anyone have any good tuts on animating things that aren’t necessarely armatures?

What do you mean? Do you mean with shape keys or F-Curves? Those are your only options when it comes to animation - armatures, shape keys, or object F-Curves. To use shape keys, press the I key when the mouse is over the shape key spinner value to make a keyframe, and then adjust the current frame and shape key value, and press the I key again. If there isn’t an action, I believe this will create a shape key action - the principle’s the same with object F-Curves, just press the I-key in the 3D view with the object selected, and select a channel type.