I’ve tried some filters with a depth of field and it keeps on blurring everything near the player.
For example, I’ve tried to use filters from this tutorial:
What I wanted to achieve is to make everything near the player sharp and just blur the far away area.
This filter seems to work with a first-person camera. But if I use a third-person camera, it blurs the player.
Any idea what to use to achieve this?
The Depth of field in the camera itself doesn’t seem to do anything.