Any hotkey to undo 3D cursor transformation?

You know, sometimes we can undo usual operations by Ctrl Z, but what about that for undo 3D cursor transformation?

It would be so useful and more effective when working with blender, because sometimes we really wanna undo its location, do we have to undo it in the most normal way? I mean selecting target, then snapping 3D cursor to selection… sometimes this will take us more than ten steps to turn back to its previous location. It really sucked.

So I hope there would be some hotter way to do this by some hotkeys. else, it’s already there? I’m not sure. Someone tell me pls. Thanks.

Doesn’t seem to exist an option, you’ll have to re do it or use SHIFT+C to re-center it.

My gosh, in that case, I really hope it will be raised up as a new expected feature. :slight_smile:

You should ask for it in to Blender Foundation in the requests/features. I also remmenber that 3dsmax had an option to undo the viewport rotation. That would be great for Blender as well.