I’m trying to make bread(Cube, Extruded Y Axis, Loop cuts, Subsurf). But I don’t know how to texture it.
I guess it would involve UV unwrapping. But none of the tutorials I’ve found for it involve something with different parts/images(Top, Side, Etc).
All I know to do is edge select the middle ring, Mark seem, Open UV image editor. But I have no clue afterwards.
I guess this would apply to more than just bread. But things that have different parts.