Any ideas welcome - woman in canvas.

Mhh, I lost a fresh view on it, and cannot judge what is good and bad about it. Also don’t have an idea what to do with it.
Any idea’s?

The only thing I know the hair is modelled bad, but I was not in the mood to work on it for hours. Initialy it was to test the fabric. stc=1

Seems like you need to turn the scale on the SSS way down, her face looks like wax

Hi Rob,

I think the edges on her face are sharp and you could sculpt or add some more curvature to certain features like her brows and lips. Her nostrils seem shallow also. Everything I’ve said so far can be ignored if you’re working with low poly for like a game asset for example, I just assumed you’re going for realism.