I’m trying to model part of a cobblestone bridge, like the one in the picture. I can just use a displace modifier for the smaller cobblestone, but I’m wondering if there’s any trick where I can model the indents in the bigger flagstones on the bridge, rather than just raw modeling, which would take a while on my model.
EDIT: Here’s a screenshot of my model so far. I want to have indents on all of the inner edges on the upper circular loop, like in the picture.