I’m currently trying to wrap my head around which parameters can be kept from the metarig->rig generation. One thing that’s been annoying me, is the fact that there seems to be no way to automatically set the widget transform override to the ORG bone (just like the super.finger does) without doing it manually (or via a python script) after rig generation.
This is important, because I like to use bone constraints and drivers to control several bones in specific ways. The issue being that, without the transform override, the widget of the bone being controlled by the driver or constraint will not follow it, unlike the rest of the widgets whose bones are parented to that one.
Here’s a video that shows the problem in more detail.
Watch how the ORG-bone moves via the copy location constraint, but the widget that controls it does not.
Is there any one to do this from the metarig menu using the super.copy, or do I need to use the raw.copy for that - and in that case, how do I ensure that the correct ORG, MCH and widgets are created in that case?