I’m building my 1st character, & a constant frustration has been that when I’m in edit mode I keep grabbing vertices & edges that LOOK like they’re on my side of the object I’m modeling, but they’re ACTUALLY on the far side.
I’ve looked in the user preferences for a way to fix this, but I haven’t found it so far. So I’m wondering if there is a way to do any of the following:
A Increase the contrast between the near & far edges
B Decrease the transparency of my model in edit mode
C Graduate the color between the near & far edges (example: the farther away the edge is from my POV, the more black it becomes; the closer the edge is to me, the more red it becomes.)
thanks for helping a noob…