Ok I ll be very clear with what happened before someone get me wrong, please I m deeply sorry if I m have been a upset cause.
I got very nervous because of the whole thing, I wasnt angry with any solution when I posted this thread, I tought: “bbplayer ll not work with my game because of the version of blender that I was using aswell as burster” , and I would had to update to 2.62 and by doing that I would got several bugs from one version to the other.
Ok, I was worried about the sponsor but he understanded the situation quite well, what happen as usuall is that I m impulsive and frightened at the same time, and I try to find solutions everywhere without know exactly what the problem is.
I started to work on this game beucase I believed that BGE could do something great like on other game engines, and I wanted to do it with logic bricks, I cant code very mutch but I actually made some small scripts for my game, anyway, I really wanted to make a game that was made with logic bricks only, unfortunably this is nearly impossible, but still I have few lines of code on my game and tons of logic bricks too. Then I ended on a point that the whole thing brought me down, actually several times on the development of this demo I got upset, BGE have some bugs, and those bugs got me crazy, and when I say bugs I mean bugs, not the kind of problem that I ask for help on this thread.
But those bugs where overcomed, some of them all by myself and some with the help of this comunity. Then when everything looked good, the ammount of bugs( those bugs are related to my gae development) was very reducted, I actually couldn t found any bug that would cause any trouble to the gameplay after the weeks of bug fixing .Then the demo was nearly there to be released, and I tough t" I proved to myself that blender could do it now its just a matter of time"… well that didnt happened.
First of all sorry moguri, I dont uderstand why you said sorry to me since Im the one that should say sorry to you and to many others, BGE is better thanks to guys like you , thanks a lot for your efforts on make this game engine better and better.
Second c-106 delta I have no words to thank you about all the help that you gave me. Thanks to him the problem was found!
Now I ll describe what happened, I asked c-106 delta if there was a way to use my blenderplayer on his program, BPPlayer, and he told me that probably should be a way. Ok so he made a speciall mod of bpplayer to make it run with the 2.57 version of blenderplayer, and it doesnt worked at first and he told me that he could help me better with a chat conversation.
Then his idea was to find the source of the problem, he spend some hours just filtering the information that I gaved him o find the solution and creating new modified versions bpplayer, he didnt asked for anything back, he just helped me.
Then he found the problem, it wasnt my project or bpplayer but the blenderplayer that didnt worked with .blend, at least with my .blend, even when I updated to the 2.59 it still didnt worked, it presented diferent bugs but it wasnt merelly playable. So I cant really express how mutch his efforts in solve this problem helped me, I tried to pay him ( not with money) my own way by helping him with some disign stuff that I bothered him to accept because he didnt asked.
Really thanks c-106 delta without you this game probably would take some extra months to be released maybe, there would be no more release.
Ok Once I knew the problem I saw what I should do, I would definelly have upgrade the version to the 2.62 version of blender, there was no way back to this if I wanted to keep working on this game, and that is what I will do, there ll be lots of bugfixing because of the updates, maybe some things on the logic that I ll have to change completelly, but so far a big portion of the game is working properly, there are some problems with the 2d filters that need to be changed but I think that soon the demo ll be completelly playable on the 2.62 version, and it ll be probably even better than before.
I really cant express how mutch this comunity helped me, thanks a lot, this game would never achieve sutch a stage of development without you guys, thanks, really thanks, and Im sorry for anything that I said that upseted any of you.
I ll try to make a tutorial about all this that I ve learned on the " How can I sell my game with blender", I think that some members ll like to know that, and that is a way that I found to return a little of what this comunity gave me without ask nothing back.
Thanks again and I m sorry about the long text but I really wanted to share this with all of you.
And at last sorry about my english, I know that its kind of hard to read what I write and here on brasil its 4:46 AM, so its late and Im writing even worse than usual! sorry.
And cam.dudes I think that you should try the new versions of blender, I got problems because I started the game with a version and then had to upgrade it to a new version, but the visual difference wanst that big, actually I like bge mutch more now than before, it rans faster have more possibilities and blender itself look better to me.
I would recomomend you to try to get used with it, you ll probably like it more than the 2.49 version, but if you want to make a game start with 2.6x version or later!! HEHEH.