Any way to randomize mesh line instances?

So im making a brick wall. Made a collection of 10 different bricks.

Turned a straight edge to a curve and used mesh line on the x axis.

A single mesh line has random bricks selected because of “pick instance”. but all other ones seem to copy the first one.

is there a way to make sure that each mesh line chooses a random number of bricks? like all the columns are random and therefore different instead of begin the same?

For anyone like me who also had this problem I was able to fix it with a realize instances node between the instance on points

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yep. so did i. forgot to update lol