Anyone Know when the next official release of Blender will be?

I was just wondering if it was possible to track the developer’s progress and know when the (VERY much anticipated) next official version of Blender will be released. It says on the site that it’ll be in December, but I was wondering if there was any way to pinpoint the date.

In a week or two

  1. Blender 2.61 release progress
  • Translation (.po) files: will be added to svn tomorrow by Bastien
    Montagne.
    Meeting agrees that .po files should be added before we enter BCon4
    (official release candidate builds).
  • Motion tracker: Keir Meirle has updated solvers, using a hybrid of
    previous methods. Camera tracking is working great.
  • Motion tracker: Sergey Sharybin was trying to finish object tracking
    as well, but couldn’t finish it today yet.
  • Meeting then spent a long time on pros and cons of having last
    minute cool features - like object tracking. Basically the module
    owner (Sergey) could decide it’s good enough to add today or tomorrow.
    But if it needs more time (week or more) to mature, it’s better to
    wait. Sergey thinks he’ll wait for 2.62 with it… but we don’t
    exclude a miracle.
  • As planned, we move to BCon4 tomorrow: all work for release has been
    wrapped up, we make release candidates and focus on essential bug
    fixes only.
  • Release Candidate build call: this tuesday evening (EU time).
  • NOTE!! Files saved with svn trunk Blender, between Nov 29 and Dec 4,
    have a delta scaling issue, which makes objects appear zero scaled.
    Best solution then is to run this 1 liner in the python terminal:

>>> for ob in bpy.data.objects: ob.delta_scale = (1,) * 3

  • To get ready for a fabulous release, we do a call for demos! We can
    use excellent files to show all the new features in 2.61. Mail links
    to files to this list?
  1. Other projects
  • Antonis Ryakiotakis (Psy-Fi) worked on improved selection code, it
    appears ATI cards keep badly supporting OpenGL’s standard (but
    ancient) glSelect() function.

http://blenderartists.org/forum/show…-Blender/page2
http://www.pasteall.org/26958/diff

More tests will be needed; especially if ATI/AMD really didn’t fix
this in last year…

  • Campbell Barton reminds everyone about the BMesh compatibility
    issue: is it needed to save out in new .blend files Meshes that will
    read in old binaries still? Ton suggests to make decision next week,
    after examining issue closer.

-Ton-

We are on a 6 week development cycle. So you can expect a new release of Blender roughly every 6 weeks. (If there are major problems releases may be delayed slightly.

I’m so excited!:smiley: Can’t wait.