Since Blender 3.6, it began to have a weird window sizing issue. Today, it struck me that maybe this could be because of the new Wayland fractional scaling protocol that was recently added to Gnome. So, I searched the web and I found that Blender did add support for that new protocol back in April.
But I wonder if my problem is just rare edge case. If you are using Gnome, Wayland, and fractional scaling (value other than 100% or 200%), what’s your situation? Does your Blender 3.6 have no weird sizing issue?