I have made a box ragdoll, works fine etc. Easy, tons of tuts. The next question I had concerned making a single mesh, like a character, a rag doll. I got lot’s of no’s as answers, but then I got yes. Someone has figured out how to make a single mesh rag doll. It might involve parenting etc to another set of objects, but apparently it works, somehow… In the GE, don’t know, but I’ll see if I can find it. Most people suggested that I just make my character from separate objects, and pointed to a few games that used that system. But as you say Joseph, most games have to kill the player to activate the rag doll function. Coming back is a problem, as I understand it. As was suggested in this thread, baking to ipo may be an option, but of course it would not take into account anything in the environment - falling down stairs, tripping over a crate etc, plummeting from a mezanine.True rag doll stuff…
Here is that thread:
Great video tutorial, with an elegant solution. Won’t work in the GE though, maybe apricot? The author didn’t say.