Hello, I have my character textured, and I know baked the AO.
For those who dont know the AO texture is a grainy grey texture with shadows.
So how do I add those shadows, while still keeping my characters texture? Because i don’t want my character to be gray.
Thanks
-Coonerboy
You have a couple of options. I would mix the ao into the diffuse texture. In photoshop you can set the ao layer to multiply for good effect. In gimp it is probably similar
If you don’t want to combine the the textures (combining them saves vram) you can load the ao as another texture on your material, and set it’s mode to something like multiply.