i use a image to create mask, so middle part is set as golden texture.
but when i bake it, only mask part ao is baked dark, the rest is baked normally.
what’s going on?.
i use simple bake addon
i use a image to create mask, so middle part is set as golden texture.
but when i bake it, only mask part ao is baked dark, the rest is baked normally.
what’s going on?.
i use simple bake addon
Any objects hidden for render or are blocking it from light?
no hidden object, and fold geometry, no flip faces. it seems ao reder is flip or ao distance is too large? i don’t know
it is not mask’s problem, i have delet texture, but get same result
Still not exactly sure what the problem is. Only he mask part of the mesh is baked? Maybe the others are baked too but its not as visible.