thenoyes
(thenoyes)
1
How can I Append a model that is made up of multiple objects without having to bring it in 1 object at a time?
Along that same note, how can I Join multiple objects without losing geometry and material settings?
Hope these aren’t stupid questions and I appreciate any help. The manual is difficult to find simple answers sometimes.
z3r0_d
(z3r0 d)
2
you can select more than one object when you append objects
control+J joins meshes, geometry and material settings will not be lost but your texture mapping and subsurf settings may not work the same
Fligh
(Fligh)
3
Rightclick (or drag) to select all Objects you want to append from the lib.
Ctrl-J won’t loose anything, though you may have to assign Materials to Verts before doing it. Or add an Empty and Parent all parts to that.
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thenoyes
(thenoyes)
4
This is EXACTLY what I needed. Of course, that’s about the only thing I didn’t try, thanks!