okay, so i’ve appended a an animated armiture of a walk cycle, and the mesh that goes along with it, into a scene, but when i press ALT and A to view the animation, it only shows the armiture moving. How do i make the mesh move along with it?
You’ll have to parent the mesh to the armature.
I do that with CTRL + P right?
You know how to make vertex groups, yes? You know how to parent vertices to bones, etc?