Appending rigged human mesh

So i got this rigged human mesh with clothes that I want in another scene.
When I append it the clothes and arms and everything dont properly match the bones.
Whats the proper way to append rigged meshes?

Surely someone knows? :frowning:

sometimes an object will append all crazy,…not sure why. usually it’s just a matter of tabbing in and out of edit mode if i recall. or maybe it’s pose mode.
<edit> oh, and always append objects with a parent relationship together, or you will get strange scaling etc unless you were clever and did a ‘ctrl-a’ before parenting.