ok. i got my compex scene. I got my other complex scene. I append some bits of one into the other. When appended, the textures the appended file uses are renamed to .001. INSTEAD OF SHARING.
This means creating things in different files and putting them together is impossible without selecting every face of the appended object and telling it to use the original texture and wait for there to be no more users.
Is there a trick? Do packed/unpacked files react differently to this ?