Hello,
I thought apply scale would not alter the appearance of the object. Maybe I got something wrong here or I found a bug (2.65a). I have a bezier circle; when I apply the scale (Ctrl-A, scale), the object will look different.
I attach the blend file and a screenshot. Please note, that I changed the Scene Units to be Metric with a Scale of 0.01.
Is this a bug or am I doing something wrong / Can anybody reproduce this behaviour? Any comments and hints are highly appreciated.
Regards,
blackno666
ApplyScaleError.blend (446 KB)
