I asked this on blender.org but my post was moved to “user questions that really belong on blenderartists.org”, so I ask it again here:
Sometimes I need to “apply” all shape keys. I’ve always done that like this:
- Create “New shape key from mix”
- set shape key value (strength) of that new shape key to 1.0
- move that new shape key up to the top (make it the basis shape key)
- remove all shape keys (new basis shape key last)
(in fact I wrote a little python operator for that)
Unfortunately this does not work anymore in 2.68 because removing the basis shape key does not “apply” it anymore.
How could I “apply” shape keys in 2.68?
Thanks in advance