Apply the FLUIDSIM modifier

Hello, (again again…)

I am working with a render-farm that does not support fluid (it just shows the domain as it’s original shape…)

I want to apply the effects of the fluidsim modifier across the entire animation like you can with almost all of the other modifiers (such as subserf… You just press apply and it’s effects become “real” to the model)

Thanks in advance (again again…)

fluidism appear also in modifier stack, so you can “apply” it :slight_smile: but if you apply, you save only 1 frame, you freeze the frame where you apply the modifier.