I am sorry for asking. There are already numerous threads about the issue but I just cannot figure this out.
I have an object that I apply four impulses to in order to let it hover:
own.applyImpulse(pos, vect, True)
I set it to local coordinates but this only affects its position, not orientation. When the object rotates, the coordinates don’t rotate with it.
Is there a way to make it apply the impulses to the four points i actually intended?
Thanks in advance.