Blender version: 2.57
Very n00bish question here: I was practicing creating a material (a smooth, white marble, in this case) by layering on multiple textures (clouds, noise, etc., not images) onto a material, similar to what I had seen in a tutorial. It turned out nice, but when I applied the material to a large object, the material/textures stretched out to fit over the object, which looks unrealistic. I looked for size/repeat options under the materials tab but couldn’t find any. I didn’t want to mess with the size settings of the individual textures, on account of there being so many of them, and for fear of accidentally messing up the size of one relative to the others.
Is there some other option or approach I am overlooking here?