Hi everybody :D,
I want to export to .obj format some poses from a model and I wonder if it’s possible to apply the deformation that the armature make in a mesh, for example: you have a pose on a mesh and you want that pose to become the original pose of the mesh, so if you get out from edit mode that pose is the default one. Sorry If i can’t explain myself very well, my english is a little bit poor .
Thanx
theeth has a python script that will do it
I am looking for his site, can’t seem to find it though
would be
http://mysite.iptic.com/theeth/Python/
has some other stuff here
http://www.geocities.com/theeth/
maybe you can pm or e-mail him?
hi,
Ehh! I finally found that old theeth script, and it works perfectly, it creates another mesh with the deformation applied but without material information, it’s a very little but effective script. If anyone want to use it, here it is:
http://www.clubinfo.bdeb.qc.ca/~theeth/
It’s called Apply_def.py.
Thanx z2ro d , bye
you’d be better using the direct link http://www.clubinfo.bdeb.qc.ca/~theeth/Apply_def.py
as I’ll probably disable folder view (or whatever it’s called) soon.
Martin