Applying Dynamics

Hi, i animated a a couple of planes. i would like to have some newspaper flying around.
i animated the scene and now i want to copy it an paste it in my main scene. but in there there is also a little hair animation. i cant play the paper animation without destroying my hair animation.
how can i applay the paper animation in the first scene to the planes/to the mesh? so i can copy the animated mesh (without bake/timeline) in the main scene? is this possible?

solution:
add also rigid body
then ctrl+a - visual geometry to mesh