I applyed several lattices (with hooks), to diferent parts of my character. I would like to know, how to keep the specific Lattice, to follow (for example) the Foot ?
I tryed a few methods, parenting, even applying the same Armature modifier the mesh uses to the lattice, etc
I’m going to try constraints, but, actually I dont know if that will work either.
Please let me know!
*Remember, for character animation, fully rigged, for posing, etc