I couldn’t find any info on this… Is there going to be any change in behaviour of applying textures to models in 2.8? I really don’t understand the 2.7 system.
It would be standard practice to have a texture show up on the model when I apply a material. Having to go into the uv editor and apply it again makes no sense to me. And you can even use a different texture! Madness.
If anyone can shed some light on this it would be great. It’s one of the main things about Blender that still just completely baffles me.