i was inspired by the friendly alien in the top row, and by the workflow used for it… so, i wanted do something along the same lines… i did a dynatopo sketch, used that to create a retopo (by hand, in blender) with about 1500 polygons, added a multires modifier, and sculpted. also made uv in blender… textures and specular maps were created in zbrush. rendered in cycles, and big compositing in zbrush… i hope you enjoy 
Really nice. I Like this little guy alot
thank you kettlefish, me too
and he was fun to design 
Cool fishy.
Very easy on the eyes.
The alien looks pretty good and shows a great vision…The sculpturing and textures are perfectly organised…And one more thing Zbrush is really a great for animation
quollism, “easy on the eyes” is a very nice compliment, makes me happy, thanks!
aaron, yes, maybe zbrush is good for animation, i never tried, since i am no animation person even though i love watching them. thanks for your nice words.
It’s a beautifully made creature!
Wonderfully painted and shaded.
We disparately need sss in cycles.
really realist !
good job
thank you michalis,yes we need sss, , and hair in cycles…fake sss, as this creature has is simply not enough…
thank you melendez
yes, realist is in there, as the inspiration came from a real fish 
