Aramature + Time IPO


I´m tying to fine tune animation with the Time IPO.

The time IPO seems not to affect armature.

What i am doing wrong?

Thanks in advance

Wouldn’t it be easier to move your keyframes? Or are you going for a funky matrix effect?

Time IPOs can be a real pain sometimes :sunglasses:

You animate the armature in pose mode but apply the Time IPO to the Object (IPO window>Object Channel)