Here are some images of the latest project. It’s a kitchen that is sort of loosely based on some magazine images.
I had one of those illuminating moments when I learned that Luxrender supports edge smoothing! Here I’ve been exporting these mega high-poly models to Luxrender and it turns out that was just stupid.
This one is modeled in Blender 2.5 and rendered from 2.49b.
Let me know if you see anything out of place.