When baking shadowmap i unwarped with Archimap UV occured an artifact when the uv island is very near i think need 2 pixels gap between uv islands to avoid this.
I try the autouv_z3r0_mesh4.py it have pixel gap feature
it works well for blender (linux) 2.41 but in 2.42 RC2 not!
I would like to use it in 2.42 RC2 with multi UV set and i cant use 2.41 because it
not backward copatibility with multi UV set and delete all multi UV set info
it have an error on 2.42 rc2 linux (ubuntu 32 drapper drake) with auto uv script:
Traceback (most recent call last):
File âautouv_z3r0_mesh4.pyâ, line 56, in ?
File â/usr/lib/python2.4/random.pyâ, line 68, in ?
import _random
ImportError: /usr/lib/python2.4/lib-dynload/_random.so: undefined symbol: _PyArg_NoKeywords
But the AcrhimapUV.py works well just missig this (pixel gap) feaure that may very useful this for me and assumed for others too.
Somebody can help with this problem z3r0_d or ideasman42 ?
yes i try the 2.43 RC2 yet it is use the old 2.41 ArchimapUV it have not island margin option only have the old one Bleed Margin option (i think it is a static install vesion and for this using the old scripts form script library)
Try RC3 and do a standard unwrap while in UV Face Select. The menu pops up and offers the new âUnwrap (smart projections)â. The feature is hard coded into blender now. Do: F, U, then at the bottom of the list select.
I think this is what youâre looking for. The features are nearly identical to Archimap and work as stated above with the âIsland Marginâ as an option.
the simple unwarp not right for me because it consume lot of space and it havent space gap beatween uv islands but with Archimap u can set less place and if its ture the new version this script have an new option Island margin i hope this is not same as with Bleed margin .
gap beatween uv islands(only work !! autouv_z3r0_mesh4.py script in 2.41):
yeah, its accessed from the UKey now, as it should have been.
I never liked the name âarchimapâ, but smart projections sounds a bit wanky too and the old name kinda stuck⌠anyhow. thats there it is.
rc2 is very good⌠This is way more RCâs then we useually do so dont worry about using a non release blenderâŚ