Architectural rendering of hallway - any tips?

I’m doing this rendering based on how this hallway in a building at a university is going to look. They are installing the room if they can get money from the donor.

anyone have any recommendations as to improving it based on looking?

-thanks very much for your time.

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Well, for a start, you could employ textures and actual shadows. :stuck_out_tongue: And why are the entire ceiling lamps glowing bright white?