Well, during the segfault downtime where I couldn’t work on my rigging project, I decided to occupy myself with more mechanical modeling. Cause I’ve always sucked at it and I figure I can always use more practice at anything. Now that I have a build where the bug is fixed, it’s back to the old stuff, which means I’m probably not going to work on this anymore.
Wickes and Frozer: Good call, actually, I’d just played a crap-load of Exile and I was in a weird head-space. :]
Bacon, the opposing line of wires functions as tension stability in the wind and as sort of a cheap railing, just for people to hold on to.
Hobbes: Thanks, and I actually thought about going on, but the thing is I’d have no clue what to do with it.
Anyway, the purported atmosphere is nothing really but a sun-lamp and an HDRI sphere map for the AO colour, rendered in blender internal.
I might be interested in tweaking it and maken a nice scenery.
nice modeling:D
You even put gears in the buildings! (hard to see in the render)
if I do something with it, i’ll definitely post it here!