I am currently working on a few Blender scripts which, when used together, will give a user ability to create detailed building models fast and with minimal effort.
The idea behind this is to provide library of many architectural forms of excellent quality together with the scripts so a user will be able to “compose” her own building using very fast and simple workflow while still maintaining good quality of the final building model. Huge amount of different forms will allow a user to easily achieve original look for her buildings.
By ‘architecture forms’ I mean such things like windows, doors, arches, cornices, roof tiles etc. For every type of form I am going to create corresponding add-on: so for example I will create the add-on for fast windows placement on walls etc.
To sum up: the entire product will consist of two components: scripts and the library of architectural forms (note that those components might be distributed independently).
I have already created the first script from this set: Tiler Add-on for fast tiles generation.
Functionality of the next script I am currently working on is the fast cornice generation and placement on the building walls. Below you can watch the simple demo of the very early version of the script:
I am currently looking for a person who would like to work on architectural forms modeling. My proposition is that you create good quality models and I take care about coding side of the project and together we may create very interesting and useful tool. What do you think?