ispired by Architizer tutorials I have tried to recreate this scene with B+Cycles.
I’m satisfied with style and yeld, but I always find difficult to manage diffuse light in Cycles, which I find warmer and more enveloping in other rendering engines.
What do you think? have you also encountered this difficulty?
Blender 2.90: render Cycles + post Chromatic aberration
Photoshop: Grain + color grading
My personal result: