Archviz: Wooden Maquette

Hi everyone,
ispired by Architizer tutorials I have tried to recreate this scene with B+Cycles.

I’m satisfied with style and yeld, but I always find difficult to manage diffuse light in Cycles, which I find warmer and more enveloping in other rendering engines.

What do you think? have you also encountered this difficulty?

Blender 2.90: render Cycles + post Chromatic aberration
Photoshop: Grain + color grading

My personal result:


Looks great! Would love a tutorial