Are there any ways to manipulate geo nodes volumes?

From what I can see, you can convert meshes to volumes, or define a volume cube, but once they are volumes, they cannot be manipulated or edited in any way, either they are output directly as a volume, or they can be converted back to a mesh.

Am I missing any cool tricks, or do I just need to be more patient?

In Edit → Preferences → Interface enable Developer Extras
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In Experimental section enable New Volume Nodes
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Which gives you these extra nodes:
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It also gives you the Points to SDF Volume node in the Points section.

Another thing which is currently available and very powerful is Points to Volume and there is a lot you can do with that in the Points domain before making it a Volume and you should not underestimate that (combined with Simulation nodes this one is very powerful indeed).

Good luck.

Fantastic, I knew there had to be more to play with, thanks!

So far it’s proven a pretty good tool for avoiding boolean operations on the mesh level, in addition to a really quick remesher.