I wonder if anyone can help…
I’ve run into a problem with rendering lamps. I have a daylight scene, interior shot, a sun lamp giving lovely crisp shadows. When I introduce a number of small area lamps (not mesh lamps, as these show up on the render either directly or in reflections) it seems to reduce the sun lamp’s importance, as my strong sunlight is gone!!! When I remove the area lights, the sunlight comes back.
I have already tried a simplified test scene to see if the problem is duplicated on a fresh blend file and it does. Basically put, the more mesh lights you use, the less light the camera seems to pick up from the sun.
Is there any workaround anyone knows for this?
Many many thanks in advance for your help!