how do you make the joint for an arm near the shoulder
or elsewhere
see pic
i set most of the upper arm for the bone1 but when i move it in pose mode it creates a strong distorions ine the mesh and this is not matural
i know i have to repostion the bones
but i’m referring to the kink right over the upper bones in the mesh
when you rotate the bone it doesn do a nice smooth mesh bending it forms more like a harsh angle
that’s what i wold like to get rid of
is there any way to have a smooth transition whn rotating ?
and also hat are theses new command on the bottom header
any doc available for theses?