Hey guys, I have been working on an arm model using the methodology from Jonathan Williamson’s tut over on Blender Cookie http://cgcookie.com/blender/2010/08/03/male-and-female-torso/ and was wondering what you guys thought. Any feedback or suggestions would be great. In the file the Orange faces are some areas that have been giving me particular trouble. The Blue loop where the arm would connect to the shoulder (vertex group “uneditable”) is from the completed body mesh, so it is uneditable. Everything must build from that, so no adding edge loops that would add faces to that loop.
untitled3.blend (1.23 MB)