arm texture problem

Hello,

I am a complete noob at this blender stuff (I started yesterday :P). Anyways, I have been working on a human model and for some reason if I enable texture instead of solid the arm kind of disappears depending on which angle I look at it. I’m just hoping someone could help me with this problem.


<- Arm is half see through


<- When solid is enabled the arm is fine

Thanks for your time :D,
pir4te

Use Ctrl-N to reset normals in editmode - you might be seeing this because some of the normals are facing the wrong direction.

Thank you so much :smiley: