Hello, I just singed up. I have been trying to self teach myself Blender for some time, it was mostly trial and error and lots of online tutorials (id like to thank all the people who made tutorials for this program).
I’ve recently been following ward7299 youtube tutorials and I made my first character and I’ve made some clothes as a separate mesh - big mistake!
I cannot weight paint them to not go through her especially in more complicated poses
(she has a shirt, pants and a coat).
Im puzzled to what would be the best fix to this since the hair took too long to make so i cant make any changes to the mesh like joining them, also it would be cool to have costumes so i dont want to delete the parts under the clothing (especially the hands).
Cloth simulation is heavy on my computer and messy because of the complexity of the clothes - i have a belt on the coat and its suppose to make the upper part less affected by wind and more by gravity ( to make it look more real) but it just dettaches from the coat if i make it a cloth too (they are the same mesh)
sorry for the wall of text but i am pleased how unexpected my first character looks so i want to finish her.
does anyone have any suggestions about this?