I’ve made a char for a game but it hasen’t got a face and an armature.
I cant model a face so well and place an armature good too. so if some one could tell me how to model a low poly good looking face and to place an armature I would be very pleased.
Thanks in advance
Is it really that hard to search for “head modeling,” “character rigging,” or “armature”?
I found this and this (which has the .blends available here). And remember that the Documentation is your friend (see Rigging, Skinning, and Posing).
%| Hehe, it’s hard to start out, but once you’ve learned the basics Blender is a real great tool.
Here’s what I suggest.
- Go through the whole Blender manual (300 something odd pages).
- Then go through the Blender gamekit or the gameblender documentation.
- Learn Python and how it’ll work in Blender game engine.
Well and of course the occasional tutorials you find.
Actually I guess most people don’t go through the whole thing, but if you know all 3 on the list, you won’t have too much trouble with game making basics in Blender.
Thx both of you.
I am reading the blender gamekit.
and I know python a bit i already made a game using pure python.
Theres a Python script you might want to know about. Its called human make. I found it but it took me a while, i havent used it yet but it sounds awsome.