armature autobind broken?? v2.41

automatic vertex group creation appears to be broken in v2.41. i searched for info here, but found nothing.

when parenting a mesh to an armature > Create Vertex Groups? > Create From Closest Bones

this fails to assign vertices to the vertex groups.

am i missing something??

A rewriten animation engine?

Stop using automatic vertex group creation. you should use the armature modifier and use envelope, then paint some custom vertex group over.
If you don’t know at all what i’m talking about. Have a read:
http://www.blender.org/cms/Blender_2_40.598.0.html
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Advanced_Tutorials/Advanced_Animation/index

right. i just got used to the autobind for doing quick tests and such. thanks.