# Armature based Shapekeys?

**URL:** <https://blenderartists.org/t/armature-based-shapekeys/559821>\
**Category:** Animation and Rigging\
**Created:** [December 18, 2012, 3:38am UTC](https://blenderartists.org/t/armature-based-shapekeys/559821 "2012-12-18T03:38:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Nmaster](https://blenderartists.org/letter_avatar_proxy/v4/letter/n/94ad74/32.png) [@Nmaster](https://blenderartists.org/u/Nmaster)\
**Post date:** [December 18, 2012, 3:38am UTC](https://blenderartists.org/t/armature-based-shapekeys/559821/1 "2012-12-18T03:38:14Z")

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Anyone happen to know a way to set up armature based shapekeys? I’m wanting to create my own stylized rig like the Morpheus and Cookie Flex Rig so I can reuse it for animations, and one of them would be height. If I did a shapekey for character height then it would be off the armature. So I want to know a way I can have armature have something similiar to a shapekey.
