is this a bug / or am I just messing up?
the goal is to join 2 armatures
create 2 bones / now create a 2nd armature with 2 bones
in object mode select both armatures / ctrl + j to join them
now you have Bone and Bone.001 --> Bone.003
between Bone.002 and Bone.003 add a null
add an ik constraint to Bone.003 pointing to the null
try and move the null
nothing :-?
anyone seen this before?
or am I just missing something
cheers
lilo