Hi, I have some problem now, I have an armature set as dynamic object, but I can’t access its material properties, like friction and restitution because armatures don’t have materials, is there any way I could access those properties via another method? (scripting, etc)
I wouldn’t use the armature as the main, dynamic object.
If you need the object to have a material, you can create an “empty mesh” and make that dynamic. Those can be added by Add menu – Mesh – Empty Mesh.
Parent the armature to that and use it instead.