Hi guys, first off I’d like to say that I’m more programming orientated than modelling so I’m not very “up” on modelling terminology. I’m attempting to make some models for a small game demo I’m working but I’m running into some problems in regards to armatures and also exporting (specifically MD5 models).
There are two seperate problems, both of which appear to be focused around armatures.
- Sometimes when I scale a model along with the armature the model is scaled in multiples (the scale increase of the model x the scale of the armature), but this is only visible when it’s exported to MD5 format.
- Once an armature is added as a modifier the Edit Mode and Object Mode views can sometimes become very different (scale, position, etc) and the work done in one isn’t recognisable in the other. It has even been the case that work done in Edit Mode would be undone when I moved to Object Mode.
I’ve managed to get quite far with a lot of models only to get stuck at these points, which is amazingly frustrating! So any ideas you guys can throw at me would be majorly appreciated!
PS: I assumed I’m probably doing something silly (knocking hotkeys or such) which is why it’s under basic problems.
PPS: If anyone here is looking for an opportunity to help with a project (RPG, Swords and Sorcery) and would want to help me with making models on any level then please say!