I am using blender 2.71 on windows 8.1
so here is my problem, i was following a tutorial for how to create a character in the blender game engine. everything was going fine until we had to incorporate playing the action in the game logic.
so i finish making my character rig, the tutorial tells me to delete the armature modifier, and then to set the parent of the mesh as the armature, as an armature.
the relations tab, when the mesh is selected
here is the logic bricks i have setup:
the logic editor window, when the armature is selected
when i press p to play it just looks like this.
it should, when i press w, have the character play the action, but it doesn’t.
thankyou, any help will be appreciated.
tomorrow i will be able to upload a minimal example that replicates the problem if that will help you.