I recently modelled and rigged a lobster and when I was done painting the weights and making sure the armature was a-okay with the model, I clicked ‘Apply’ in the armature’s modifier window.
Cut to now when I want to animate it, the armature no longer distorts the model. I don’t really know what to do to fix this issue. As far as I can tell, I can’t undo the applied armature modifier and trying to add another modifier makes it distort a little too much - acting like there’s 2 on top of one another, cause I suppose there are at that point.
I can’t ctrl-z my way out of it because I applied it in a different session. I’d appreciate help on the matter. If there’s anything I can do that’s not delete the armature and start over, I’d love to try it.